It seems to me that works nicely for 1-to-1 RTC. It wouldn't even require introduction of RTP/RTSP but can simply be pushing encoded a/v packets over the network as fast as possible on the given URL, which would then be a UDP URL?
I guess for multi-peer RTC a different approach on the network would be required or would it be a full mesh?
Silvia.
On Mon, Oct 11, 2010 at 10:43 AM, Justin Uberti <juberti@google.com> wrote:
My idea is that we will tie these various pieces together like a filter chain, i.e.
<device> -> [encoder] -> [transport] -> [decoder] -> <video>where the connections between pieces are made by passing URLs around. (i.e. opening a device yields a URL for a stream, which is supplied to the encoder; at the other end, streams coming from the decoder are identified by a URL, which can then be passed directly to a <video> tag or WebGL texture.)Other combinations are of course possible, such as direct access to [transport], in the case of a web real-time game, or combining <device> -> encoder -> websocket, for doing live (non-realtime) broadcasts.We're still figuring out the right interfaces for encoder/decoder; for transport, hopefully the draft I proposed can serve as a reasonable starting point.--justinOn Sun, Oct 10, 2010 at 4:26 PM, Stefan Håkansson LK <stefan.lk.hakansson@ericsson.com> wrote:
That's right, a lot of things remain regarding protocols and other stuff. But IMHO <device>, StreamAPIs and <audio> and <video> should be part of the puzzle!--Stefan
From: Silvia Pfeiffer [mailto:silviapfeiffer1@gmail.com]
Sent: den 11 oktober 2010 01:23
To: Stefan Håkansson LK
Cc: Harald Alvestrand; rtc-web@alvestrand.no; David Singer
Subject: Re: [RTW] List is now openHi Stefan,
I have seen those, thanks. That's actually the reason why I asked: because I have already seen it work with the <device> element and I wondered what the remaining challenges were. It seems there is lots of discussion about protocols and codecs.
Cheers,
Silvia.
On Mon, Oct 11, 2010 at 9:49 AM, Stefan Håkansson LK <stefan.lk.hakansson@ericsson.com> wrote:
Silvia,you might be interested in some experimenting we've done with media streams and <device>: https://labs.ericsson.com/developer-community/blog/beyond-html5-conversational-voice-and-video-implemented-webkit-gtk (you can track back to earlier posts).BR,Stefan
From: rtc-web-bounces@alvestrand.no [mailto:rtc-web-bounces@alvestrand.no] On Behalf Of Harald Alvestrand
Sent: den 9 oktober 2010 10:12
To: Silvia Pfeiffer
Cc: rtc-web@alvestrand.no; David Singer
Subject: Re: [RTW] List is now openOn 10/09/10 03:17, Silvia Pfeiffer wrote:Thanks for the general invite!We're the ones who have to look - and some on the list have been closely involved with writing the <device> spec. It would be surprising to me if they are not part of the solution - but just part.
I wonder: has the HTML5 device element been looked at (http://dev.w3.org/html5/html-device/) and what are the problems with that solution?
As far as I know, it's still not clear how to tie a <device> to a media stream - given that media streams aren't defined yet, this is not very surprising :-)
Cheers,
Silvia.
On Sat, Oct 9, 2010 at 5:28 PM, David Singer <singer@apple.com> wrote:
Cool, thanks Harald
as I said during the day, I'd like to separate (as much as possible) "why is real-time communications on the internet hard?" (which is true, but a subject the IETF, the ITU, and others are also grappling with) from "what is interesting/challenging about real-time communications *in the web*?" -- which I take to mean in pages shown by a browser.
On Oct 8, 2010, at 4:24 , Harald Alvestrand wrote:
> Cullen (I think) has changed the permissions on the list, so that now everyone can subscribe, and the archives are open.
>
> If you know of people you think should be on the list, please ask them to subscribe!
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> The two ways to subscribe:
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> Harald
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David Singer
Multimedia and Software Standards, Apple Inc.
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